Breaking Point 0.2 Part 1 is here!


Well, it has been a pretty long road sice initial release, nevertheless, some of the work is done, enough to call it at least a part of a chapter.  The whole chapter is fully written as long as the next one and the basis of the main story.  One thing left to do is countless hours of rendering and posing in Daz Studio (not to mention other 3d software I use).

Anyway,  I'm still glad I survived post-release depression and just keep working on a story I'm invested in. Even though I had to cut it a little bit compared to the original release plan.

Thank you for all feedback I receive and especially those who decide to support this game with money. 

For now, I'm going to continue working on the chapter a little bit before taking a break, just because of momentum, and keep you updated if there's any to tell you.

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